Internet 2

 

 

A White Paper

By

Dale Bonnema and

John Stanford

 

 

 

Winter 2002

EDT 644

 


 

 

 

Table of Contents

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Overview

 

 

 

Internet 2 is a project that started in 1995 in an effort to address what university faculty and researchers thought was a "clogging" of the current Internet.  In 1996, thirty-four Universities formed the Internet2 consortia and created the University Corporation for Advanced Internet Development (UCAID). 1  After five years in development, the backbone of this high-bandwidth network known as "Abilene" is in place and is expected to enable the use of high tech technologies such as, tele-immersion, interactive medicine (performing surgeries by remotely using high-speed video and audio in real-time), high quality audio and video transmission to the home, virtual laboratories, digital libraries and distributed instruction. 2  These are considered only a sample of the possible applications available. 

 

Corporate and federal government partners include AT&T, Lucent, IBM, Cisco, Nortel, the National Science foundation and MCI WorldCom1,3.  Currently, it is all being directed through Ann Arbor, Michigan by a consortium of over 180 universities working to develop advanced network applications and technologies.  The current goals of the consortium are to create leading edge network capability for national research communities, enable revolutionary Internet applications, and to ensure the rapid transfer of new network services and applications to the broader Internet community. 4 

 

Some of the sample projects the consortia are focused on include the ability to transmit the amount of information contained in the entire Library of Congress in seconds, imaging of the human body in 3-D with clear and instantaneous resolution, concurrent audio and video transmission to students around the globe and engineers in different geographic locations working in real-time on models, simulations, scientific instruments, heterogeneous networks of programs and data structures.1  Advanced applications of Internet2 include Digital Libraries, Virtual laboratories, LearningWare (Distributed Education) and Tele-Immersion.  These and other applications will enable people to collaborate and access information in ways not possible with today’s technologies.

The Nature of the Technology

 

Internet 2 began back in 1995 approximately the same time as the first-generation Internet, "Commodity Internet", began to capture the attention of the general public.  At that time it was clear to some institutions that the Net would become saturated or clogged and limited in bandwidth.  The Internet 2 consortia went to work with assistance from Qwest Communications Inc., who supplied 10,000 miles of its advanced fiber-optic network for the backbone.  Nortel networks and Cisco Systems also provided equipment.3  This high-speed coast-to-coast network is known as Abilene and operates at a speed of 9.6G bits per second, which refers to Gigabits per second or billion bits per second, with its primary purpose to serve the academic community.  MichNet, Michigan's leading internet provider for research and education was previously supporting T1 (10Mbps) and T3 (45 Mbps) circuits.  Mbps refers to million bits per second.  Three high-performance connections are in service now, 155Mbps from Michigan State University, 622Mbps from U of M in Ann Arbor and a T3 at 45 Mbps from Michigan Technological University all to Abilene.  Western Michigan University also has access to the Internet2/Abilene high-performance network at 45 Mbps (T3). 17   Just how fast is the Internet2?  The Internet2 staff did some experiments with the downloading of the movie Matrix, which is about 136 minutes on DVD.  By standard telephone modem it took 171 hours, by ISDN it took almost 74 hours and by using DSL or Cable Modem took 25 hours. A T1 line took about 6.5 hours and Internet2 downloaded the movie in about 30 seconds.3

 

In 1996, thirty-four Universities formed the Internet2 consortia and created the University Corporation for Advanced Internet Development (UCAID). The corporation provides a formal organization to support the Internet2 Project and its members.  Nationally there are now over 185 Internet2 member universities, and 18 Internet2 Non-profit and Corporate Collaboration Sites. Additionally, the Internet2 maintains gateways to over 19 international high performance research and education networks and five high performance federal agency research networks in the U.S. 17  

 

One goal of the Internet2 is to improve the Quality of Service or "QoS" and high reliability on the public Internet, which currently can transmit data over as many as eight separate networks before it reaches its destination. 5   It may be possible to stream many types of data including database updates, publications, telemetry, etc. to users rather than having to query site databases at centralized sites for the information. Streaming media allows the simultaneous transfer and display of sound and images over the world-wide-web. The user can watch and listen while sound and images are being sent to their browser, instead of waiting minutes or hours for it to download and then playing it.  UCAID's goal is the development of broadband applications, engineering, and network management tools needed for research and education in the next-generation and to ensure the rapid transfer of new network services and applications to the broader Internet community. The latter is expected to occur as a kind of "technology trickle down".5  Nortel's vice president and general manager Brian McFadden predicts some technologies like advanced security features and directory services may start to filter into the public domain soon.  Computer firms say they won't hoard the technologies and are open about sharing their discoveries.  "Most of what we do is open standards and open technologies: that's part and parcel of the academic way of doing things" says Cisco Systems Stephen Wolff, one of Abilene's corporate sponsors.  The average user won't be able to log on to the Abilene network, but it is expected to work as a test-bed for technologies that will eventually migrate to the public Internet.5 

 

One of the most complex and ambitious Internet2 Advanced Applications made possible is Tele-Immersion.  Tele-Immersion enables users at different demographic sites around the globe to interact in real-time to collaborate in a simulated environment as though they were together in the same room, using tools such as:

 

-        3D environment scanning

-        Projective and display technologies

-        Tracking technologies

-        Audio technologies

-        Robotics and haptics

 

In the Tele-Immersion environment computers recognize the physical presence and movements of individuals and other virtual objects at distributed sites. It tracks them and projects them onto a stereo-immersive surface and allows both real and virtual objects to be manipulated.2  There are several other applications where Tele-Immersion will prove to be invaluable including CAD (Computer Aided Design) and engineering applications and simulations, as well as evaluation and testing applications where real mock-ups would be physically inaccessible.  Tele-immersion will allow interactions between the user and computer-generated models and simulations.  Another application of Tele-Immersion is the Tele-cubicle.  The cubicle can be presented as a quadrant of a room or office using two stereo-immersive translucent walls that are rear projected onto which can be placed a transparent image not unlike a hologram.  The system encompasses and brings together Virtual Reality and videoconferencing into one environment.2

 

Another key application being developed using Internet2 is the Virtual Laboratory.6  The Virtual Laboratory is basically a distributed problem-solving network that enables researchers and scientists to collaborate on a given project using a common set of tools.  These tools include common databases that may contain Digital Libraries.7  These libraries offer access to online cataloging, index databases and electronic journals.  Due to Abilene's very high bandwidth it will allow continuous streaming of audio and video including high-resolution graphics and animations.  It will also allow for real-time help and consultation using audio and video conferencing interfaces.  Internet2 will allow streaming of a variety of information (such as database updates, telemetry and sensor readings) to users at distributed sites.

 

Other tools include real-time access to simulation information, scientific instruments such as motion sensors and satellite data, tele-immersion tools, heterogeneous software and multi-cast protocols (allows the transmission of many types of data at the same time)6 used to direct audio, video and large bursts of data.

 

LearningWare, another key application in development on Internet2 is designed to provide instructional management software for distributed instruction.  This new management software known as Instructional Management System (IMS) will contain new standards and services to enable the creation of distributed instruction and research.  The fundamental building blocks or component technologies involved are designed in an object-oriented form.  Some of these building blocks may include modeling templates, mathematical scripting, molecular models, intelligent periodic tables, templates for creating case studies, bilingual lexical databases (language tools), 3D graphic tools, etc.8

 

Now that the basic backbone of Internet2 is in place, the consortium will be spending the next few years testing, designing transport control protocols and other "middleware"3.  This software provides authentication, authorizations, directory services and security.  They will also be expanding service to many other institutions throughout other parts of the world, including a proposed hookup in Central and South America, Caribbean and Mexico.  Internet2 has also forged agreements with organizations in Scandinavia, the Netherlands and Canada in an effort to bind together a high-bandwidth global network.5

 

 

 

USES OF THE TECHNOLOGY IN K-12 SCHOOLS APPLICATIONS: VALUES AND LIMITATIONS

 

Values

 

 

Internet2 was designed to give higher education high speed Internet access so that they could develop new applications for this technology. Currently, K-12 education has limited direct access. Any direct access is through a university and usually the result of a grant. However, as past experience with the current Internet has shown us, the applications will eventually become an integral part of K-12 education. As a matter of fact, the Internet2 has the potential to revolutionize K-12 education to a much greater extent than did the Internet. Some of the technologies needed for the full implementation of Internet2 are still in the developmental stages. Since the hardware is a work in progress so are the software applications. However, protocols have been developed and a clearer image of what a fully implemented Internet2 can do is emerging. Applications are being developed to take full advantage of the new power and as various stages of Internet2 are developed, the new applications will be ready.

 

The advanced applications of Internet2 will provide the opportunity for people to collaborate and access information in ways that are not now possible. Although these applications are still being developed, they will most likely have the following four characteristics:

 

-         They will have a collaborative environment that will allow users to communicate as if they were in the same room.

-         They will provide simultaneous access to distributed resources such as sensory instruments.

-         They will provide simultaneous access to computation and data services.

-         They will display information using a virtual reality environment.9

 

Applications, for K-12 use of Internet2 generally can be grouped into one of four categories Digital Library, Virtual Laboratories, LearningWare (Distributed Education), and Tele-Immersion

 

Digital Libraries may change the nature of information available in the classroom. Instead of information coming from the teacher, textbook, and the current Internet which is basically text based, students will be able to have almost unlimited access to audio and video representations of complex ideas. Students will be able to see and manipulate molecular structures, hear music and see art organized and presented in a way they choose. Both quantity and quality of the information will be dramatically increased. Videos will be better than current video and will include 3D graphics and a virtual reality environment for the presentation of this information.

 

 

 

 

 

 

 

Virtual Laboratories will change the way individuals collaborate while they collect and analyze scientific data.  Currently, many students are using the public Internet to collaborate on various scientific research projects and to some extent are trying to create electronic laboratories. These are done in an atmosphere where data is usually collected separately and then exchanged electronically with back and forth communication one at a time. With the use of Internet2 both groups will do the collection of data and the collaboration will take place in real time. They will be able to analyze the data together using the same software and discuss their results using video conferencing. Collaborative research will be done in an environment that more closely resembles two people working in the same room.

 

 

 

 

 

LearningWare is a new type of instructional management system that can only be developed and function in an environment of high-speed information access.  Most current instructional software is designed for stand-alone use, using one operating system. It may contain audio and video, but in a limited manner. Teachers or instructors are usually the ones who design, manage, and implement this type of instructional software. The role envisioned for LearningWare using Internet2 is to allow the development of software that will take on the role of managing instructional software. This new management system software is called an Instructional Management System (IMS) 13

 

The development of computer based instructional material using Internet2 will have a tremendous effect on K-12 education. Students will be able to learn about any topic using software that has an unlimited amount of information presented in a manner that is tailored to his/her learning style. The software will be able to sense what works best to instruct the learner and will deliver the information in that way.

 

Tele-Immersion will bring videoconferencing to a new level. It will create an environment where videoconferencing will be as easy to use as email.14

 

A CAVE (Cave Automated Virtual Reality Environment) is a room sized virtual reality space,15 that is able to create an effective educational environment yet is simple enough for 6 to 10 year olds to use. Currently, the University of Illinois at Chicago uses such an environment to allow children in distributed areas to use the motivation of an underlying story to create a virtual world through collaboration.9

 

 

 

 

 

 

Limitations

 

It is obvious that Internet2 has the potential to radically change K-12 education in a number of positive ways. Ted Hanss has stated that we should “think about Internet2 as a time machine, showing us where the Internet will be in three to five years”.15

 

This short time frame for such radical changes presents a number of issues with many of the limitations being the direct result of the high level of complexity on Internet2. Although some technological problems will slow this process, K-12 education needs to begin to address a number of issues.

 

One of the main issues is money. K-12 education has limited resources and many districts are finding it difficult to purchase and maintain technology at the present level. It seems unrealistic to believe that money will be found within such a short time frame to provide this new equipment. State programs often lack a clear vision when it comes to technology. Rick Johnson, Speaker of the Michigan House of Representatives, in a recent speech stated that his goal for Michigan education is to have schools provide laptops to all students in grades 3 through 12 within 4 years. He failed to mention the source of funding needed to implement this proposal. Nor did he mention Internet2 and its impact on his proposal. If funding is to be provided for K-12 education to enable the implementation of Internet2, local, state, and federal funding agencies need to develop a coordinated plan.

 

It seems unlikely that enough money will be available to provide the needed technology to every school. The issue then becomes who will get the technology, and who will not. Will only secondary level students have access? Will only rich districts have an opportunity to use this technology?  A plan dealing with the allocation of these new technologies will need to be developed.

 

One issue that has developed already is the language barrier between network engineers and instructors in higher education who may not be familiar with the terms and concepts of cutting edge technology.16  This problem will be magnified when we expand Internet2 to K-12 education. A massive teacher education of the new technologies and their uses needs to be undertaken. If the timetable is accurate, we have about 3 to 5 years to accomplish this. Although the current Internet has been around for a number of years, many K-12 teachers still have not integrated it into their classroom. It appears that if we are to train these teachers in 3 to 5 years, a new approach to teacher training needs to be developed.

 

One last issue is that the current K-12 educational system does not emphasize the non-technical skills needed to take advantage of the Internet2 possibilities.  Problem solving, analyzing of data, collaboration with others, and considering a wide variety of sources instead of relying on the teacher or textbook for information are but a few of these skills..

 

 

VENDORS

 

University Corporation for Advanced Internet Development (UCAID) is coordinating the Internet2 project.

 

Internet2 Corporate Members are collaborating with Internet2 universities to develop, test and deploy advanced Internet technologies and applications.

3Com

Advanced Network & Services

Alcatel

AT&T

Cisco Systems

IBM Corporation

Intel Corporation

ITC^DeltaCOm

Lucent Technologies

Microsoft Research

Nortel Networks

Qwest Communications

SBC Technology Resources

Spirent Communications

WorldCom

 

 

 

 

 

 

Direct links to all of these corporations can be found at:

 

http://www.internet2.edu/members/html/corporate.html

 

 

Universities.

Over 180 U.S universities are working with corporations and the government to conduct research on the new technologies and also to develop new applications.

 

Government

The Government advanced Internet initiative is called Next Generation Internet.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


Appendix

 

 

 

 

Best Links Related to Internet2

 

 

http://www.internet2.edu/ 

This is the main web site for Internet2. It contains news releases and Internet2 events. There are also a number of links to Applications, Partnership, Networks, and Middleware.

 

http://www.i2.pdx.edu/applications.html

This is the Portland Sate University Intenet2 Web Site. It describes some of the applications they’ve developed in the areas of Social Studies, Natural History, Business, Distributed Education, Physical Sciences, and Engineering.

 

http://www.merit.edu/michnet/connectivity/michigan/ 

This is Merit’s web site that describes high performance networking in Michigan. Great links to information on preparing you network for Internet2 and Internet2 K-12 applications.  

 

 

 

 

References

 

1 Fingerman, S.  Internet 2 and Next Generation Internet: Two for the Future  [online] 1999 November.   Available from: http://www.findarticles.com/cf_dls/m0FWE/11_3/57785870/p1/article.jhtml

 

2 [Anonymous].  Internet2, Tele-immersion [online] 2001 March 5.  Available from:  http://www.internet2.edu/html/tele-immersion.html

 

3 Wendland, M.  Speedy Internet2 makes wildest dreams tame [online] 2001 May 10.   Available from: http://www.freep.com/money/tech/net10_20010510.htm

 

4 [Anonymous].  Internet2. Applications Showcase [online] 2001 March 5.  Available from: http://apps.internet2.edu/

 

5 Niccolai, J.  Internet2 project poised for launch [online]. Accessed 2002 February 11. Available from: http://www.cnn.com/TECH/computing/9902/15/internet2.idg/

 

6 [Anonymous].  Internet2. Virtual Laboratory [online] 2001 March 5. Available from:   http://www.internet2.edu/html/virtual_laboratory.html

 

7 [Anonymous].  Internet2. Digital Libraries [online] 2001 March 5. Available from:  http://www.internet2.edu/html/digital_libraries.html

 

8 [Anonymous].  Internet2.  LearningWare [online] 2001 March 5. Available from: http://www.internet2.edu/html/learningware.html

 

9 Hanss T. Internet2 Applications  Frequently Asked Questions [Internet2 Website] 2001; Available from  http://apps.internet2.edu/html/faq.html

 

10 Graves WH All Packets Should Not Be Created Equal [D-Lib Magazine]1998 April; Available from  http://www.dlib.org/dlib/april98/graves/04graves.html

 

11 [Anonymous].  Portland State University Internet2 Website. Social Science and Humanites [Internet2 Applications]  Available from http://www.i2.pdx.edu/applications.html

 

12 Hanss T. Creating Internet2 Transcript [CREN TechTalks] 1999 August 13; Available from http://cren.net/know/seminars/trans/i2/samples.html

 

13 [Anonymous].  LearningWare [Internet2 Website] 2002; Available from http://www.internet2.edu/html/learningware.html

 

14 Libschultz D. Internet2 Puts Broadband to the Test [Internet Week] 2001 July 18; Available from http://www.internetweek.com/indepth01/indepth071801.html

 

15 Tynan D. Internet2: The Once and Future Net [Technology Review] 2001 July 10; Available from  http://technologyreview.com/articles/tynan0710013.asp

 

16 [Anonymous].  Interesting Ideas, BOF’s and Projects Looking for Partners [Internet2 Website] 2002; Available from http://apps.internet2.edu/html/projects.html

 

17 [Anonymous].  High Performance, Internet2/Abilene/vBNS Connectivity in Michigan [Merit/Michnet Website] Accessed 2002, March 7; Available from  http://www.merit.edu/michnet/connectivity/connect.html